![]() The use of three-dimensional features whenever possible to render architectural details in combination with high-resolution texturing both enhances the look of the scenery models and makes our scenery particularly suitable for the use of the latest 3D graphics display technology. The passenger terminals and other general aviation facilities are reproduced at the highest level of detail using our distinctive “True 3D” modeling techniques. High-resolution, satellite image-based terrain textures are used for areas in the immediate vicinity of the airports to enhance the simulated environment. The scenery is offered in two versions sold separately, one for FS2004 and another for FSX.Ĭurrent Version: 1.1.1 for FS2004 and 1.2.2 for FSXīluePrint Simulations® SBGL scenery contains detailed renditions of two of the three major commercial airports serving Rio de Janeiro, Brasil’s second largest city.
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